Set name - Assassin's Creed At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. "What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" —Clay Kaczmarek
Aviso: El despacho de cartas está sujeto a disponibilidad de inventario e idioma. El idioma de la carta recibida puede diferir de la imagen de referencia.
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